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 UT4 and Star Trek Enterpise NGC-1701D Walkabout

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2litre
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PostSubject: UT4 and Star Trek Enterpise NGC-1701D Walkabout   Thu Sep 24, 2015 5:29 pm

Advanced Unreal does not leave anything of idtech3, neither any rope upwards, nor seppuku katana sword sucidal. And than someone just uses it to reproduce star trek... certainly starship Enterprise NGC-1701D approach and deck. 
Here pre-alpha.



Last edited by 2litre on Fri Sep 25, 2015 6:10 am; edited 1 time in total
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CANNER
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PostSubject: Re: UT4 and Star Trek Enterpise NGC-1701D Walkabout   Thu Sep 24, 2015 7:28 pm

Wow all that detail in one map. Really felt like going aboard the Voyager. This would be ubercool with VR Cool


Nice place for a deathmatch cool
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PostSubject: Re: UT4 and Star Trek Enterpise NGC-1701D Walkabout   Fri Sep 25, 2015 10:55 am

I was completely mesmerized by this. One thing im looking forward to in gaming is being able to use the sense of touch where you can feel the texture of what you're handling. Have you read the book Ready Player One by Ernest Cline? That is a really good window of where we can see VR heading.
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UT4 and Star Trek Enterpise NGC-1701D Walkabout
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